Forgotten Realms Cards 51 - 75



Magical Item +2
AD&DGauntlets of Swimming
Attached champion becomes a swimmer and may attack any realm with a coastline, regardless of its position. (Off)
C Forgotten Realms 51 of 100


Magical Item +1
AD&DHelm of Water Breathing
Attached champion becomes a swimmer and may attack any realm with a coastline, regardless of it's position. (Off)
C Forgotten Realms 52 of 100


Magical Item +3
AD&DHorn of Blasting
The attached champion immediately discards the holding of any realm it attacks. (Off)
UC Forgotten Realms 53 of 100


Magical Item +2
AD&DRing of Jumping
The attached champion is not stopped by walls. (Off)
C Forgotten Realms 54 of 100


Magical Item +1
AD&DSlippers of Spider Climbing
The attached champion and his allies ignore walls of stone or iron. (Off)
C Forgotten Realms 55 of 100


Magical Item +3
AD&DVorpal Blade
Opponent in combat must draw and discard a card, noting the last digit of its number, if that digit is 3 or less, the opponent's champion is defeated. Sword, Offensive.
R Forgotten Realms 56 of 100


Magical Item +?
AD&DWand of Wonder
Draw and discard a card each time the wand is used in a battle, noting the last digit of the card's number. For that combat, the attached champion gains bonus levels equal to that digit. (Off)
R Forgotten Realms 57 of 100


Artifact
Forgotten RealmsDragon Throne
All allies of this champion gain +2, and the player may look at one opponent's hand at the beginning of each of his turns.
R Forgotten Realms 58 of 100


Artifact +5
Forgotten RealmsGuenhwyvar
If the attached champion is defeated, Guenhwyvar may be attached to any other Forgotten Realms champion in the player's pool.
R Forgotten Realms 59 of 100


Artifact +6
Forgotten RealmsHammer of Tyr
When this card is used in combat, discard all undead involved in the battle.
R Forgotten Realms 60 of 100


Artifact
Forgotten RealmsThe Ring of Winter
While this is in play, all opponents draw one fewer card than normal on their turns (minimum of one card).
R Forgotten Realms 61 of 100


Artifact +6
Forgotten RealmsSword of Cymrych Hugh
When this card is used in combat, discard all undead and giants involved in the battle. Sword.
R Forgotten Realms 62 of 100


Ally +7
AD&DBloodriders
Undead.
C Forgotten Realms 63 of 100


Ally +4
AD&DDragonclaw
Dragonclaw gains +4 levels if defending Kozakura or Shou Lung. May not ally a champion allied with Mad Monkey.
R Forgotten Realms 64 of 100


Ally +9
AD&DFlaming Fist
When the Flaming Fist is used in combat, the losing player must immediately discard one magical item or artifact from pool or hand, or else raze one of his own realms.
UC Forgotten Realms 65 of 100


Ally +3
AD&DHalfling, Inc.
When this card is used in combat, immediately discard one of the opposing champion's magic items or artifacts. Halfling.
UC Forgotten Realms 66 of 100


Ally +5
AD&DKuo Toa
Swimmer. May attack any realm with a coastline, regardless of its position.
C Forgotten Realms 67 of 100


Ally +5
AD&DLocathah
Swimmer. May attack any realm with a coastline, regardless of its position.
C Forgotten Realms 68 of 100


Ally +4
AD&DMad Monkey
Mad Monkey gains +4 levels if defending Kozakura or Shou Lung. May not ally a champion allied with Dragonclaw.
R Forgotten Realms 69 of 100


Ally +1
AD&DNinjas
When used in combat, draw one card at random from the opponent's hand, playing it against the opponent if possible, discarding it otherwise.
UC Forgotten Realms 70 of 100


Ally +3
AD&DOlive Ruskettle
When Olive is involved in a combat, no magical items or artifacts function anywhere in play. Halfling.
UC Forgotten Realms 71 of 100


Ally +2
AD&DOrcs of Dragonspear
Gains +2 for each additional orc allied to the champion. Orc.
C Forgotten Realms 72 of 100


Ally +3
AD&DOrcs of the Savage Frontier
Gains +2 for each additional orc allied to the champion. Orc.
C Forgotten Realms 73 of 100


Ally +3
AD&DPseudodragon
If played with a wizard champion, the pseudodragon becomes a familiar, remaining with the caster until he is defeated. No event, magic item, spell, or ally's ability can cause it to change sides or be discarded.
C Forgotten Realms 74 of 100


Ally +5
AD&DRed Wizards
Allows the allied champion to cast wizard spells.
C Forgotten Realms 75 of 100