Dungeons Chase Cards 1 - 25



Artifact +5
AD&DWinner's Trophy
May be attached to a champion of any world. In combat, the attached champion may use any type of card playable in phase 4.
VR Dungeons 1 of 25


Magical Item +6
AD&DPretty Magical Ring
The attached champion and his allies can fly, swim, or earthwalk as desired. This champion and his allies are immune to all cards that specifically target fliers, swimmers, or earthwalkers. (Def)
VR Dungeons 2 of 25


Unarmed Combat +?
AD&DFighting Dirty!
Usable by any champion. Opposing player draws and discards a card, noting its last digit. The opposing player must immediately discard that many cards from his hand. (Off/4)
VR Dungeons 3 of 25


Wizard Spell
AD&DDissolution
One razed realm (this player's choice) is discarded. (Off/3/5)
VR Dungeons 4 of 25


Holding
AD&DBlack Hand Thieves' Guild
May be attached to any realm. While this holding is in play, all players must discard down to five cards any time they have nine or more cards in their hand.
VR Dungeons 5 of 25


Event
AD&DElminster's Intuition
Name a card out loud. Immediately search an opponent's draw pile for that card. If you find it, send the card to the Abyss. If you don't find it, immediately send your foremost realm to the Abyss instead. (Harmful)
VR Dungeons 6 of 25


Event
AD&DFool's Paradise
This charming fool distracts all of one player's non-monster champions, preventing them from performing any actions until this player's next turn. (Harmful)
VR Dungeons 7 of 25


Thief 6
GreyhawkAliki
Halfling. Aliki can cast wizard spells. During combat, this cunning rogue can steal one magical item from an opposing champion. The item returns to its owner at the end of battle.
VR Dungeons 8 of 25


Hero 5
Forgotten RealmsLilac Hesabon
Adventurer; elf; swimmer. Lilac's dog, Lightning, acts as a +3 ally to her or a fellow adventurer. Lightning can be discarded in combat to negate one offensive card.
VR Dungeons 9 of 25


Event
AD&DEnter Darkness Together
Play this card to cancel the effects of any just-played event or spell. This event cannot be calmed, and it may only be negated by tearing up the card which this event was played on. If this happens, the original event or spell works normally. (Harmful)
VR Dungeons 10 of 25


Artifact +3
AD&DRecorder of Ye'Cind
Usable by any champion. At any time, this player may look at any cards which are in play face down. Once per turn, this player may randomly pull half the cards from any player's hand and look at them.
VR Dungeons 11 of 25


Hero 7
GreyhawkTelarie Willowind
Can cast cleric spells. Telarie's unicorn steed acts as a +4 ally. If defending, she can teleport out of battle back to her pool with her attachments, though the realm is then razed.
VR Dungeons 12 of 25


Hero 9
AD&DThe Llama King
During battle, the Llama King may summon an army of llamas to aid him. The llamas act as a +9 ally that can trample one opposing ally (discarding it).
VR Dungeons 13 of 25


Thief 5
DragonLanceNecba the Wrathmaker
Halfling (kender). Immune to offensive spells and harmful events. Opposing players must attack and raze a realm each turn or discard their highest level champion while Necba is in play.
VR Dungeons 14 of 25


Hero 7
Forgotten RealmsShan, Karate Master
Double the bonus of any unarmed combat card. This champion hates magic and cannot use magical items or artifacts. Gains 2 levels for each spell, magical item, or artifact used against him.
VR Dungeons 15 of 25


Event
AD&DHandmine
Keep this event in your hand. A player who looks into your hand and finds this card must immediately discard his entire hand and the card that allowed him to look. (Harmful)
VR Dungeons 16 of 25


Hero 5
GreyhawkThe Builder
Dwarf; earthwalker. When in a pool, this champion allows a razed realm to be rebuilt by discarding only one card, instead of the normal three.
VR Dungeons 17 of 25


Artifact +2
AD&DSlorath's Gloves
At the start of this player's turn, he draws a card from an opponents hand and sends it to Limbo. All such cards selected remain in Limbo while the Gloves are in play, returning to the player's hand when the Gloves are discarded.
VR Dungeons 18 of 25


Wizard 4
GreyhawkRary's Apprentice
Immune to harmful events. While this champion is in play, Rary cannot be discarded for any reason. If Rary loses a battle, he returns to his pool with his attachments. Rary can use all items attached to his apprentice, gaining 2 levels for each so used.
VR Dungeons 19 of 25


Thief 10
Forgotten RealmsPoor Oriental Lord
While this champion is in play, no cards marked "First Edition" can be played. All those already in play remain, but no new ones may be played.
VR Dungeons 20 of 25


Psionicist 10
AD&DHighmaster Illithios
Underdark. Immune to offensive spells, magical items, and artifacts. Draw a card whenever a psionic power card is played. (Def)
VR Dungeons 21 of 25


Regent 9
BirthrightChaos Lord
Can cast wizard and cleric spells. This champion is immune to harmful events and rule cards. Chaos Lord may be sent to the Abyss to rearrange all realms in all formations (this player's choice).
VR Dungeons 22 of 25


Ally +10
AD&DGiant Troll
Giant. This ally regenerates and remains in play for an entire attack on a realm; it is discarded only after the realm is razed or the attack discontinued.
VR Dungeons 23 of 25


Thief 5
AD&DElyk the Bard
At the beginning of this player's turn, Elyk can choose to change into a wizard or hero. Elyk's legend lore ability confers immunity to the effects of any one artifact (chosen at the start of this player's turn) to his player.
VR Dungeons 24 of 25


Hero 5
Forgotten RealmsDor Amberglow
Adventurer. Dor can cast wizard spells and is immune to offensive psionics. He can act as an ally for any other adventurer, returning to his pool after the battle.
VR Dungeons 25 of 25