Draconomicon Chase Cards 1 - 25



Monster 12
AD&DT'chaar, Dragon of Flame
Flyer. T'chaar thrives on destruction and may use any offensive card (spell, psionic powers, unarmed combat, blood abilities, etc). Defensive cards played against T'chaar are doubled in icon level.
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Event
AD&DLair Raid!
Until the end of this player's next turn, all dragons are halved in level when in combat with nondragon champions. While this event is in play, all dragons lose their special powers. (Harmful)
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Monster 8
AD&DBoreas
Dragon, flyer. Boreas can cast wizard spells. He can charm opposing champions, forcing them to give him an attached item (this player's choice). At the end of the battle, the attachment is shuffled back into the owning player's draw pile.
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Hero 6
Forgotten RealmsMorcanth Dragontamer
Flyer. Dragons cannot oppose Morcanth in battle. In combat, she can force any dragon champion to act as her ally, adding its level and special power to her own. If she is defeated, the dragon champion allied with her is also discarded.
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Monster 10
GreyhawkCron the Black
Dragon; flyer; swimmer. During combat, Cron's powerful acid breath can destroy any single attachment of an opposing champion.
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Event
AD&DDraconic Allies
Until the end of this player's turn, his champions may attack any realm, regardless of restrictions. These champions attack with surprise, preventing the opposing player from playing cards other than allies in the battle. (Harmful)
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Monster ?
AD&DLernaean Hydra
The Lernaean Hydra has a base level equal to the adjusted level of the champion opposing it when combat is first entered. When in the player's pool, it is immune to offensive spells, psionic power cards and harmful events.
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Monster 2
AD&DDragon Hatchling
Dragon champions will not fight against the Dragon Hatchling. If defeated in battle, the discard piles of all players are shuffled back into their draw piles.
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Cleric 8
Forgotten RealmsDragon Cultist
The Dragon Cultist can raise dragons from the dead. Every turn that this champion doesn't attack, his player may return one dragon champion from his discard pile to his hand. Dragon.
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Rule
AD&DPlaying to Lose
Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. During phase 2 a player can opt to raze one of his own realms, in addition to playing a realm or holding. While this rule is in effect, the first player to have six razed realms in his formation for one full turn wins, instead of the normal winning conditions. Players may attack razed realms in another player's formation to discard them, if successful.
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Monster 4
AD&DWyvern
The Wyvern's poisonous sting is extremely deadly. Each ally played with it reduces the opposing champion by half that many levels (rounded down). Flyer.
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Cleric 9
AD&DCharm, the Crystal Dragon
Flyer. Charm can cast wizard spells and psionic power cards. If opposed when she attacks, her dazzling breath weapon destroys all holdings in that player's formation.
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Ally +9
AD&DChimera
Flyer. When played in combat, the Chimera uses its fiery breath to blast away one card in the opposing champion's force (excluding the champion).
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Magical Item +5
AD&DRed Dragon Figurine
This magical item can be attached to a champion to add 5 levels or may be played as a 5 level monster (dragon) champion. (Def)
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Psionicist 6
AD&DSapphire the Blue Dragon
Flyer. Sapphire can use wizard spells. At the start of battle, he may breath lightning on the opposing champion, who must discard all attached items or a realm from his player's hand.
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Hero 7
AD&DGlimmer the Brass Dragon
Flyer, Earthwalker. Glimmer can cast cleric spells. He has a large hoard and is constantly adding to it. Whenever is victorious in battle, his player can return a magical item or artifact from his discard pile and attach it to Glimmer.
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Event
AD&DTreasure Hoard
Rumors of a great treasure lure dragons from their lairs. Dragon champions in play are sent to Limbo and cannot return until their owner's discard one magical item for each champion. (Harmful)
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Magical Item +4
AD&DDragon's Bones
The attached champion can discard this item at any time to end a battle involving a dragon champion. The combat ends without a victor. (Off)
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Event
AD&DDragon Skirmish
A power struggle among dragonkind leads to a brutal war. In one pool chosen by this player, all dragons -except for the one with the highest level- are discarded. (Harmful)
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Magical Item +5
AD&DWyrmblight
Sword; may only be attached to nondragon heroes .The attached champion is immune to the special powers of all dragons and the special powers of any cards attached to them. (Def)
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Event
AD&DWyrms' Conclave
Until the end of this player's next turn, no dragon champions or allies may be involved in combat. (Harmful)
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Rule
AD&DDragon's Breath
Played at the beginning of this player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. Only dragon champions may attack.
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Rule
AD&DAncient Draconic Magic
Played at the beginning of this player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. Spells cast by dragon champions cannot be dispelled.
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Realm
AD&DUnderground Lair
Cannot be attacked by flyers or swimmers. Defending dragons can take any one card from their discard pile and play it immediately.
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Magical Item
AD&DDragon's Scale
The attached champion is immune to both offensive wizard spells and offensive unarmed combat cards - though only if played by dragon champions. (Def)
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