DragonLance Cards 26 - 50



Cleric 6
DragonLanceCrysania
C DragonLance 26 of 100


Hero 3
DragonLanceMaquesta Kar-Thon
Maquesta gains 4 levels when attacking a realm that has a coast. Elf.
R DragonLance 27 of 100


Wizard 3
DragonLanceLadonna, Wizard of the Black Robes
Ladonna is level 7 if she is played from 6 PM to midnight. If the Moon Nuitari Waxes event card is in play, all spells cast by her gain 2 levels.
UC DragonLance 28 of 100


Wizard 4
DragonLanceJustarian, Wizard of the Red Robes
Justarian is level 8 if he is played from 6 PM to dawn. If the Moon Lunitari Waxes event card is in play, all spells cast by him gain 2 levels.
UC DragonLance 29 of 100


Monster 8
DragonLanceDargent, Silver Dragon
Flyer. Dargent can cast wizard and cleric spells. The first ally played with him is treated as a flyer. Dragon.
R DragonLance 30 of 100


Wizard 7
DragonLanceRaistlin Majere, Wizard of the Black Robes
Raistlin gains 2 levels if played from 7 PM to 2 AM; he gains 4 levels if pitted against Caramon. If the Moon Nuitari Waxes event card is in play, his spells gain 2 levels.
R DragonLance 31 of 100


Wizard 9
DragonLanceFizban the Fabulous
Fizban can also cast cleric spells. He can only defend, never attack. All spells cast by him are at the level of the card's last digit.
R DragonLance 32 of 100


Monster 8
DragonLanceTakhisis, Queen of Darkness
Takhisis can cast wizard spells if she is played 6 PM to dawn. She can only attack, never defend. Dragon
R DragonLance 33 of 100


Wizard 6
DragonLancePar-Salian, Wizard of the White Robes
Par-Salian is level 10 if he is played from dawn to 6 PM. If the Moon Solinari Waxes event card is in play, all spells cast by him gain 2 levels.
UC DragonLance 34 of 100


Monster 7
DragonLancePyrite, the Ancient Gold Dragon
Flyer. Pyrite can cast wizard and cleric spells. The first ally placed with him is treated as a flyer. Dragon.
UC DragonLance 35 of 100


Hero 6
DragonLanceTanis Half-Elven
Tanis gains 3 levels if defending a Dragonlance realm. He is not subject to adjustments applied to elves. Half-Elf.
C DragonLance 36 of 100


Hero 3
DragonLanceFlint Fireforge
Dwarf. Flint has the earth-walking ability, letting him strike at any realm.
C DragonLance 37 of 100


Hero 7
DragonLanceCaramon Majere
Caramon can inspire allies, adding +3 to a single ally or adding +1 to all his allies. Must decide when first ally is played.
R DragonLance 38 of 100


Hero 3
DragonLanceTasslehoff Burrfoot
Kender. Each turn, Tasslehoff can either retrieve any magical item from this player's discard pile or rearrange the magical items held by heroes in his pool.
C DragonLance 39 of 100


Hero 2
DragonLancePhudge, the Great Highbulp
Dwarf. Because attacking champions always underestimate Phudge, they lose 2 levels if he defends a Dragonlance realm.
C DragonLance 40 of 100


Ally +2
AD&DGully Dwarves
Become +5 if allied with any dwarf champion.
C DragonLance 41 of 100


Rule
DragonLanceNight of the Eye
Played at the beginning of the player's turn, this card is not discarded. It affects all players and remains in effect until any other rule card is played. Up to three Dragonlance event cards remain in effect at any given time. If a fourth Dragonlance event card is played, that player chooses which Dragonlance event it replaces.
R DragonLance 42 of 100


Ally +3
AD&DKrynn Minotaurs
Become +9 if allied with Kaz the Minotaur. Can be kept in the player's pool with Kaz until used in battle; discard after use.
UC DragonLance 43 of 100


Ally +3
AD&DSolamnic Knights
Become +4 if used to defend a Dragonlance realm. Become +5 if allied with Lord Gunthar.
C DragonLance 44 of 100


Ally +6
AD&DBrine Dragon
Swimmer. One enemy ally (this player's choice) is swallowed by the brine dragon, instantly defeated. Dragon.
R DragonLance 45 of 100


Ally +5
AD&DKagonesti Elves
Wild elves.
C DragonLance 46 of 100


Ally +3
AD&DDimernesti Elves
Swimmer. Sea elves. If this player's champion is a swimmer, the elves can switch the attack to any other coastal realm. Nonswimming attacking allies are discarded.
C DragonLance 47 of 100


Ally +4
AD&DSivak Draconians
Can be a +4 ally or can assume the level and ability of a single opposing ally.
C DragonLance 48 of 100


Ally +4
AD&DKapak Draconians
Become +5 if played from dawn to 6 PM. Kapaks turn to acid if defeated, destroying any player's lead holding.
UC DragonLance 49 of 100


Ally +4
AD&DAurak Draconians
When played, this player can look at the top three cards in any opponent's deck. Auraks explode if defeated, sending the opposing champion to its discard pile.
UC DragonLance 50 of 100