The Harpers can cast wizard and cleric spells, but the player must choose one type (wizard or cleric) in each battle when this card is used.
C
3rd Edition 51 of 400
Hero 4
Forgotten Realms
Gnomes of Samek
Gnome. Earthwalker. The gnomes' armor gives them the ability to ignore one ally, magical item, or offensive spell each round.
Gnome.
UC
3rd Edition 52 of 400
Hero 3
Forgotten Realms
Adventurers!
Can use cleric and wizard spells.
C
3rd Edition 53 of 400
Ally +4
AD&D
War Party
If more than two of this card are involved in one round of combat (on either side), each war party receives an additional +4 for each war party in play. No limit per deck.
C
3rd Edition 54 of 400
Hero 7
Forgotten Realms
Crime Lord
The Crime Lord can also be played as an event to destroy one holding. The destroyed holding and the Crime Lord are discarded.
Harmful.
UC
3rd Edition 55 of 400
Hero 4
Forgotten Realms
Adventurers
All allies of these adventurers gain 1 level.
C
3rd Edition 56 of 400
Hero 4
Forgotten Realms
The Jotunslayers
Dwarf. Earthwalker. The Jotunslayers are level 8 if the opposing champion is a monster.
Dwarf.
C
3rd Edition 57 of 400
Ally +4
AD&D
Armies of Bloodstone
This ally can "save" a champion - the player can withdraw his champion from combat and continue with a new one (allies and spells are discarded). The "rescued" champion cannot attack or defend until this player's next turn.
UC
3rd Edition 58 of 400
Ally +3
AD&D
The Iron Legion
This ally instills fear in all opposing heroes, reducing their base level to 0 in battle.
C
3rd Edition 59 of 400
Hero 5
Greyhawk
Tergoz Tenhammer
Tergoz's mighty hammer has slayed ten men with one blow! Allies are so terrified they cannot be played against Tergoz.
C
3rd Edition 60 of 400
Ally +4
AD&D
Myrmidons
When the myrmidons are discarded, the player shuffles all discards back into the draw deck.
R
3rd Edition 61 of 400
Wizard 4
Forgotten Realms
The Magister
Immune to psionicists. The magister and all attached items can be moved from the player's pool to his hand during his phase 5.
R
3rd Edition 62 of 400
Cleric 4
Forgotten Realms
Karlott the Shaman
Must remain in his pool for one turn; after that, he may be discarded to the Abyss to retrieve a used event to the player's hand.
...may be discarded
to the Abyss to retrieve an event...
UC
3rd Edition 63 of 400
Hero 5
Forgotten Realms
King Havlor II
The king has a permanent +5 magical item (flaming sword) attached to him that cannot be removed by any means.
UC
3rd Edition 64 of 400
Ally +2
AD&D
Pteranadon
The Pteranadon gains 3 levels when defending Chult.
C
3rd Edition 65 of 400
Ally +4
AD&D
Gorgosaurus
The Gorgosaurus gains 3 levels when defending Chult.
R
3rd Edition 66 of 400
Monster 5
Forgotten Realms
Greater Feyr
The first enemy ally played against the feyr in each battle is discarded immediately.
R
3rd Edition 67 of 400
All Cards
AD&D
(no card)
Replaced by 2nd/402.
NA
3rd Edition 68 of 400
Cleric 5
Forgotten Realms
Cleric of Torm
May be discarded at any time from a player's pool to eliminate any ally from play.
R
3rd Edition 69 of 400
Cleric 4
Forgotten Realms
Cleric of Mask
This card and attached magical items and artifact are kept face down, and revealed only in battle.
R
3rd Edition 70 of 400
Wizard 5
Forgotten Realms
Drow Matron
Elf (drow). The drow matron gains 3 levels when defending Menzoberranzan.
Elf.
UC
3rd Edition 71 of 400
Monster 6
Forgotten Realms
Dracolich
Can use wizard spells. Undead. Flyer.
R
3rd Edition 72 of 400
Hero 5
Forgotten Realms
Vasos Flameslayer
Dwarf. Earthwalker. Vasos gains 3 levels when fighting monsters.
Dwarf.
R
3rd Edition 73 of 400
Hero 5
Forgotten Realms
Allisa of the Mist
Allisa gains 3 levels when fighting monsters.
C
3rd Edition 74 of 400
Wizard 4
Forgotten Realms
Grypht the Saurial
Negates the levels and special powers of all offensive magical items of less than +4 enchantment.