All undead in play are destroyed immediately.
Harmful.
C
2nd Edition 276 of 400
Event
AD&D
Silver Hands
All champions killed in the last battle are restored to the players' pools. Play only after a battle is completely resolved.
Helpful.
UC
2nd Edition 277 of 400
Event
AD&D
Sky Singers
Destroys all magical items in play.
Harmful.
C
2nd Edition 278 of 400
Ally +3
AD&D
Silt Stalkers
C
2nd Edition 279 of 400
Ally +2
AD&D
Night Runners
Elf.
UC
2nd Edition 280 of 400
Ally +3
AD&D
So-ut
R
2nd Edition 281 of 400
Monster 2
Dark Sun
Cistern Fiend
Enemy allies cannot be used against this fiend.
C
2nd Edition 282 of 400
Ally +1
AD&D
Sloth
C
2nd Edition 283 of 400
Monster 6
Dark Sun
Mul Savage
R
2nd Edition 284 of 400
Ally +2
AD&D
Inhuman
UC
2nd Edition 285 of 400
Ally +3
AD&D
Pyreen
R
2nd Edition 286 of 400
Ally +1
AD&D
Cha'thrang
UC
2nd Edition 287 of 400
Event
AD&D
Spirit of the land
Prevents one Dark Sun realm or holding from being razed or discarded, or restores one razed realm from any world. An attacker gets no spoils of victory and the battle is over.
Helpful.
R
2nd Edition 288 of 400
Ally +3
AD&D
Thri-kreen
R
2nd Edition 289 of 400
Ally +2
AD&D
Wijon
C
2nd Edition 290 of 400
Ally +3
AD&D
Mikor
UC
2nd Edition 291 of 400
Ally +3
AD&D
Salicia
R
2nd Edition 292 of 400
Ally +1
AD&D
Zurn
UC
2nd Edition 293 of 400
Ally +1
AD&D
Powell
C
2nd Edition 294 of 400
Ally +3
AD&D
Baber
R
2nd Edition 295 of 400
Ally +2
AD&D
Wachter
C
2nd Edition 296 of 400
Ally +3
AD&D
Foucault
UC
2nd Edition 297 of 400
Monster 5
Dark Sun
Stef'fa Naf'ski
R
2nd Edition 298 of 400
Hero 9
Dark Sun
Captain Kazhal
Destroys one magical item held by the opposing champion at any time during the battle round.
R
2nd Edition 299 of 400
Hero 3
Dark Sun
Dlasva
Dlasva can psionically destroy one opposing ally during a round of battle.