2nd Edition Cards 251 - 275
Ally +1
AD&D
Mogadisho's Horde
If this card is on the losing side of a battle, all holdings of the opponent are discarded.
C
2nd Edition 251 of 400
Ally +2
AD&D
Assassins
If this card is on the losing side of the battle, it destroys one champion anywhere in play chosen by the losing player.
UC
2nd Edition 252 of 400
Ally +1
AD&D
Halfling Mercenaries
C
2nd Edition 253 of 400
Ally +3
AD&D
War Band
Orc
C
2nd Edition 254 of 400
Ally +6
AD&D
Kank Lancers
UC
2nd Edition 255 of 400
Ally +2
AD&D
Nomad Mercenaries
C
2nd Edition 256 of 400
Ally +9
AD&D
Gladiators
UC
2nd Edition 257 of 400
Hero 6
Dark Sun
Rikus
Rikus can attack twice; if he wins his first round, he can attack again with new allies.
UC
2nd Edition 258 of 400
Hero 7
Dark Sun
Neeva
R
2nd Edition 259 of 400
Wizard 4
Dark Sun
Sadira
C
2nd Edition 260 of 400
Hero 5
Dark Sun
Agis
When attacking, can psionically destroy one monster in the defender's pool before battle begins.
UC
2nd Edition 261 of 400
Hero 2
Dark Sun
Anavias
When attacking, psionically negates the power of all enemy holdings for the duration of battle.
R
2nd Edition 262 of 400
Wizard 4
Dark Sun
Vaerhirmana
Half-Elf.
R
2nd Edition 263 of 400
Hero 4
Dark Sun
Herminard
C
2nd Edition 264 of 400
Hero 3
Dark Sun
T'kkyl
C
2nd Edition 265 of 400
Hero 4
Dark Sun
Azhul
UC
2nd Edition 266 of 400
All Cards
AD&D
(no card)
Replaced by 1st/416.
NA
2nd Edition 267 of 400
Cleric 2
Dark Sun
Bagual
C
2nd Edition 268 of 400
Ally +1
AD&D
Rowan
Elf.
UC
2nd Edition 269 of 400
Cleric 3
Dark Sun
Shayira
C
2nd Edition 270 of 400
Ally +2
AD&D
Ashathra
C
2nd Edition 271 of 400
Ally +2
AD&D
Stug
C
2nd Edition 272 of 400
Ally +3
AD&D
Ka'Cha
UC
2nd Edition 273 of 400
Ally +2
AD&D
Galek
C
2nd Edition 274 of 400
Event
AD&D
Wind Dancers
All flyers in play are destroyed immediately.
Harmful.
UC
2nd Edition 275 of 400