2nd Edition Cards 101 - 125
Event
AD&D
Surprise Raid
This player's champion and allies are doubled in levels for one round of battle.
Helpful.
C
2nd Edition 101 of 400
Magical Item +1
AD&D
Banner of the One-Eyed God
All of this champion's allies gain 1 level. (Def)
C
2nd Edition 102 of 400
Magical Item
AD&D
Viperhand
Any champion with the Viperhand can cast wizard spells. (Def)
UC
2nd Edition 103 of 400
Magical Item +2
AD&D
Orb of Doom
(Off)
C
2nd Edition 104 of 400
Magical Item +5
AD&D
Staff of Conjuring
(Off)
C
2nd Edition 105 of 400
Wizard Spell -3
AD&D
Spell of Formless Horror
Cast on opposing champion to reduce its level by 3. Spell remains until dispelled. (Off/4)
UC
2nd Edition 106 of 400
Event
AD&D
Safe Harbor!
Every player can immediately rebuild one razed realm.
Helpful.
R
2nd Edition 107 of 400
Event
AD&D
Labor of Legend
One razed realm is rebuilt by a champion from the player's pool; the champion is discarded.
Helpful.
C
2nd Edition 108 of 400
Magical Item +3
AD&D
Wand of Light
(Off)
UC
2nd Edition 109 of 400
Ally +3
AD&D
Elf Galleon
R
2nd Edition 110 of 400
Realm
Greyhawk
The Free City of Greyhawk
Any champion defending Greyhawk can cast cleric and wizard spells.
Coast.
R
2nd Edition 111 of 400
Realm
Greyhawk
The Lands of Iuz
Any champion defending the Lands of Iuz can cast wizard spells. All defenders gain 3 levels if anyone has Iuz in play.
Coast.
UC
2nd Edition 112 of 400
Realm
Greyhawk
The Pomarj
A monster defending the Pomarj gains 3 levels.
Coast.
M
2nd Edition 113 of 400
Realm 1
Greyhawk
Hold of the Sea Princes
This realm can defend itself as a level 1 champion.
Coast.
M
2nd Edition 114 of 400
Realm
Greyhawk
The Yeomanry
M
2nd Edition 115 of 400
Realm
Greyhawk
Blackmoor
All magical items and artifacts defending Blackmoor gain 2 levels.
Coast.
UC
2nd Edition 116 of 400
Realm
Greyhawk
The Horned Society
Coast.
M
2nd Edition 117 of 400
Realm
Greyhawk
The Wolf Nomads
Coast.
M
2nd Edition 118 of 400
Realm
Greyhawk
Sterich
Any monster defending Sterich gains 5 levels.
M
2nd Edition 119 of 400
Realm
Greyhawk
Nyrond
M
2nd Edition 120 of 400
Realm
Greyhawk
Veluna
Any champion defending Veluna can use cleric spells.
M
2nd Edition 121 of 400
Realm
Greyhawk
Furyondy
Coast.
M
2nd Edition 122 of 400
Realm
Greyhawk
The Great Kingdom
No undead can attack the Great Kingdom. The player's maximum hand increases by two.
R
2nd Edition 123 of 400
Realm
Greyhawk
Temple of Elemental Evil
Draw three cards immediately when the temple is played.
UC
2nd Edition 124 of 400
Realm
Greyhawk
Greyhawk Ruins
All Greyhawk champions of this player gain 2 levels.
UC
2nd Edition 125 of 400