1st Edition Cards 101 - 125



Event
AD&DSurprise Raid
This player's champion and allies are doubled in levels for one round of battle. Helpful.
C 1st Edition 101 of 400


Magical Item +1
AD&DBanner of the One-Eyed God
All of this champion's allies gain 1 level. (Def)
C 1st Edition 102 of 400


Magical Item
AD&DViperhand
Any champion with the Viperhand can cast wizard spells. (Def)
UC 1st Edition 103 of 400


Magical Item +2
AD&DOrb of Doom
(Off)
C 1st Edition 104 of 400


Magical Item +5
AD&DStaff of Conjuring
(Off)
C 1st Edition 105 of 400


Wizard Spell -3
AD&DSpell of Formless Horror
Cast on opposing champion to reduce its level by 3. Spell remains until dispelled. (Off/4)
UC 1st Edition 106 of 400


Event
AD&DSafe Harbor!
Every player can immediately rebuild one razed realm. Helpful.
R 1st Edition 107 of 400


Event
AD&DLabor of Legend
One razed realm is rebuilt by a champion from the player's pool; the champion is discarded. Helpful.
C 1st Edition 108 of 400


Magical Item +3
AD&DWand of Light
(Off)
UC 1st Edition 109 of 400


Ally +3
AD&DElf Galleon
R 1st Edition 110 of 400


Realm
GreyhawkThe Free City of Greyhawk
Any champion defending Greyhawk can cast cleric and wizard spells. Coast.
R 1st Edition 111 of 400


Realm
GreyhawkThe Lands of Iuz
Any champion defending the Lands of Iuz can cast wizard spells. All defenders gain 3 levels if anyone has Iuz in play. Coast.
UC 1st Edition 112 of 400


Realm
GreyhawkThe Pomarj
A monster defending the Pomarj gains 3 levels. Coast.
M 1st Edition 113 of 400


Realm 1
GreyhawkHold of the Sea Princes
This realm can defend itself as a level 1 champion. Coast.
M 1st Edition 114 of 400


Realm
GreyhawkThe Yeomanry
M 1st Edition 115 of 400


Realm
GreyhawkBlackmoor
All magical items and artifacts defending Blackmoor gain 2 levels. Coast.
UC 1st Edition 116 of 400


Realm
GreyhawkThe Horned Society
Coast.
M 1st Edition 117 of 400


Realm
GreyhawkThe Wolf Nomads
Coast.
M 1st Edition 118 of 400


Realm
GreyhawkSterich
Any monster defending Sterich gains 5 levels.
M 1st Edition 119 of 400


Realm
GreyhawkNyrond
M 1st Edition 120 of 400


Realm
GreyhawkVeluna
Any champion defending Veluna can use cleric spells.
M 1st Edition 121 of 400


Realm
GreyhawkFuryondy
Coast.
M 1st Edition 122 of 400


Realm
GreyhawkThe Great Kingdom
No undead can attack the Great Kingdom. The player's maximum hand increases by two.
R 1st Edition 123 of 400


Realm
GreyhawkTemple of Elemental Evil
Draw three cards immediately when the temple is played.
UC 1st Edition 124 of 400


Realm
GreyhawkGreyhawk Ruins
All Greyhawk champions of this player gain 2 levels.
UC 1st Edition 125 of 400